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ASCII Art Racing Game

Project Title:

ASCII Art Racing Game using C

Project Overview:

The ASCII Art Racing Game is a simple racing game developed in C where players control a car on a track, navigating through obstacles or other racing elements, all rendered using ASCII characters. The game uses basic text-based graphics for the race environment, offering a retro, low-fi gaming experience.

Key Features:

  • Race Track: The track is displayed using ASCII characters, such as |, -, and *, to represent the path, boundaries, and obstacles.
  • Car Movement: The player controls a car (depicted as an ASCII character, like ^, v, >, <) and can move it left, right, up, or down within the track using keyboard input.
  • Obstacles or Enemies: The game may feature obstacles (e.g., other cars or barriers) that players must avoid or overcome.
  • Speed Mechanism: The car moves at a constant or increasing speed, and the player must react quickly to avoid obstacles or stay on the track.
  • Score and Timer: Players earn points by successfully completing laps or avoiding collisions. A timer may be implemented for race duration or lap time.
  • Game Over: The game ends when the player crashes into an obstacle or finishes the race, with the option to restart.

Technologies Used:

  • C Language: Handles the game logic, player input, collision detection, and event loops.
  • Text-based Graphics (ASCII Art): For rendering the game world, including the race track, car, and obstacles.
  • Functions and Loops: For managing the movement of the car, updating the game state, and handling player input.
  • Random Number Generation (optional): For randomly placing obstacles or enemies in the game environment.

Learning Outcomes:

  • Understanding how to create a text-based user interface using ASCII characters.
  • Managing continuous game loops for real-time gameplay.
  • Handling user input and updating the game state dynamically.
  • Implementing simple collision detection and game-over conditions.
  • Utilizing timing or speed mechanics to increase difficulty as the game progresses.

Possible Enhancements:

  • Improved Graphics: Use advanced ASCII art for better representation of the car, track, and environment.
  • Track Variations: Add different levels with complex track designs, more obstacles, or even loops.
  • Sound Effects: Implement simple text-based sound effects or use libraries like SDL to add sound for collisions, engine noises, etc.
  • Leaderboard: Track high scores and times across multiple game sessions.
  • Multiplayer Mode: Allow two players to race against each other either locally or over a network.
  • Power-ups: Include boosts, shields, or other power-ups that help players during the race.

This Course Fee:

₹ 4499 /-

Project includes:
  • Customization Icon Customization Fully
  • Security Icon Security High
  • Speed Icon Performance Fast
  • Updates Icon Future Updates Free
  • Users Icon Total Buyers 500+
  • Support Icon Support Lifetime
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