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Hangman

Project Title: Hangman

Overview:
Hangman is a classic word-guessing game where the player tries to guess a hidden word by suggesting letters one at a time. Each incorrect guess adds a part to the "hangman" figure. The goal is to guess the word before the hangman is fully drawn.

Core Gameplay Features:

  • The game randomly selects a word from a predefined list.
  • The word is displayed as underscores representing each letter.
  • The player guesses letters using keyboard input.
  • Correct guesses reveal the letter in the word.
  • Incorrect guesses reduce the number of remaining chances and draw a part of the hangman.
  • The game ends when the player guesses the word or runs out of chances.

Technologies Commonly Used:

  • Python (console or with Tkinter)
  • JavaScript with HTML/CSS (web version)
  • Java or C# for desktop GUI applications

How It Works:

  1. A word is randomly selected and hidden from the player.
  2. The player enters one letter per guess.
  3. If the letter is in the word, it is revealed in the correct position(s).
  4. If the guess is wrong, a part of the hangman is drawn.
  5. The player wins by guessing all letters correctly.
  6. The player loses if the hangman drawing is completed before the word is guessed.

Learning Objectives:

  • String manipulation and character checking
  • Input handling and validation
  • Managing game state and tracking guesses
  • Using arrays or lists to store guessed letters
  • Creating a simple but fun logic-based game

 

This Course Fee:

₹ 1299 /-

Project includes:
  • Customization Icon Customization Fully
  • Security Icon Security High
  • Speed Icon Performance Fast
  • Updates Icon Future Updates Free
  • Users Icon Total Buyers 500+
  • Support Icon Support Lifetime
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