
Sudoku Solver & Player
Project Title: Sudoku Solver & Player
Overview:
The Sudoku Solver & Player is a logic-based puzzle game application that allows users to play Sudoku or have the game automatically solved using algorithms. Sudoku is a 9x9 grid puzzle where the player fills in numbers from 1 to 9 such that each number appears only once in each row, column, and 3x3 subgrid.
Core Features:
- Interactive Sudoku board for user input.
- Option to generate random puzzles or load custom ones.
- Manual gameplay mode with validation of entries.
- Auto-solve feature that uses a backtracking algorithm or other logic-based methods.
- Visual step-by-step solving (optional).
- Timer, error checking, and difficulty levels can be added.
Technologies Commonly Used:
- Python (with Tkinter or Pygame)
- JavaScript (with HTML/CSS for web)
- Java (with Swing or JavaFX)
- C# (with Windows Forms or Unity)
How It Works:
- The player can input numbers manually or let the game generate a puzzle.
- In player mode, the user fills in the grid, and the game checks for correctness.
- In solver mode, the algorithm (often backtracking) fills in the grid logically.
- The board updates with correct values until the puzzle is solved.
- The game ends when the board is completely and correctly filled.
Learning Objectives:
- Understanding constraint-based problem solving
- Implementing recursive algorithms like backtracking
- Creating grid-based GUI interfaces
- Enhancing logic validation and error handling
- Blending game design with algorithmic thinking