
Platformer Game
Project Title: Platformer Game
Overview:
A Platformer Game is a 2D side-scrolling game where the player controls a character that runs, jumps, and navigates through platforms while avoiding obstacles and enemies. The goal is to reach the end of each level, collect items, or defeat bosses.
Core Gameplay Features:
- A playable character that moves left, right, and jumps.
- Platforms to walk and jump across (some may move or fall).
- Hazards like spikes, pits, or enemies to avoid.
- Collectibles like coins, keys, or power-ups.
- Multiple levels with increasing difficulty.
- Lives or health system and checkpoints.
Technologies Commonly Used:
- Python with Pygame
- JavaScript with HTML5 Canvas (for web games)
- C# with Unity (most popular for 2D platformers)
- Java or C++ with game libraries (like LibGDX or SFML)
How It Works:
- The game loop handles character movement, collisions, and level updates.
- Gravity is simulated to allow jumping and falling.
- Collision detection ensures the player interacts correctly with platforms and enemies.
- Levels are loaded from tile maps or grids.
- Player progresses through levels while avoiding obstacles and collecting items.
Learning Objectives:
- Building 2D movement and physics (gravity, jumping, collision)
- Managing sprites, animations, and tile maps
- Creating interactive environments with game loops
- Structuring code with levels, objects, and player control
- Enhancing game design skills and visual creativity