
Brick Breaker Game
Project Title: Brick Breaker Game
Overview:
Brick Breaker is a classic 2D arcade-style game where the player controls a paddle to bounce a ball and break bricks arranged at the top of the screen. The goal is to break all the bricks without letting the ball fall off the bottom of the screen.
Core Features:
Paddle Control: Move the paddle left or right using keyboard or mouse.
Ball Physics: The ball moves and bounces off walls, the paddle, and bricks.
Brick Destruction: Bricks disappear when hit by the ball.
Score Tracking: Points are added when bricks are broken.
Lives System: Lose a life if the ball falls; game over when all lives are lost.
Levels (Optional): Increase difficulty with new layouts or ball speed.
Tech Stack Examples:
Python: Using Pygame
Java: Using JavaFX or Swing
JavaScript: HTML5 Canvas or Phaser.js
C# / Unity: For advanced 2D version with effects
How It Works:
1. The game screen loads with bricks, paddle, and ball.
2. The ball moves automatically and bounces on collision.
3. The player moves the paddle to keep the ball in play.
4. Bricks disappear when hit, increasing score.
5. Game ends when all bricks are destroyed (win) or player loses all lives (game over).
Applications / Learning Outcomes:
1. Teaches basic game development logic
2. Helps understand collision detection
3. Improves knowledge of event handling and rendering
4. Great intro to game physics and level design