
Zombie Shooter Game
Project Title: Zombie Shooter Game
Overview:
The Zombie Shooter Game is a fast-paced 2D or 3D action game where the player controls a character to survive waves of zombies by shooting them. The main goal is to eliminate as many zombies as possible without getting overwhelmed or killed.
Core Gameplay Features:
- Player character with movement and shooting mechanics
- Different types of zombies with increasing difficulty
- Health bar, ammo system, and score counter
- Power-ups like health kits, ammo, or better weapons
- Wave-based or endless survival mode
- Optional levels, boss fights, or multiplayer support
Technologies Commonly Used:
- Python with Pygame (2D version)
- JavaScript with HTML5 Canvas or Phaser.js (web version)
- C# with Unity (popular for both 2D and 3D versions)
- Java or C++ with OpenGL or game engines
How It Works:
- The player navigates a map using keyboard controls and aims with the mouse or joystick.
- Zombies spawn from random directions and move toward the player.
- Shooting mechanics are handled through projectile collision detection.
- As zombies are killed, the score increases and new waves spawn.
- The game ends when the player runs out of health.
Learning Objectives:
- Game loop implementation and sprite handling
- Real-time character control and shooting mechanics
- Collision detection between bullets and enemies
- Managing enemy AI (zombie movement and behavior)
- Designing health, scoring, and upgrade systems