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Racing Simulator Game (using Unreal Engine)

Project Title: Racing Simulator Game using Unreal Engine (C++)

Project Summary
This project is a high-performance 3D Racing Simulator Game developed in Unreal Engine using C++. It focuses on realistic vehicle physics, dynamic environments, and immersive gameplay, allowing players to race on various tracks with AI opponents or against the clock.

Core Components

Vehicle Physics System

  • Built using Unreal’s PhysX-based vehicle system and extended with custom C++ logic.
  • Simulates acceleration, braking, suspension, and traction control for realism.

Player Vehicle Controller

  • C++ class that manages input for steering, gear shifting, throttle, and braking.
  • First-person and third-person camera views for immersion.

Race Track and Environment

  • Multiple 3D tracks with curves, elevation, and road types (asphalt, dirt).
  • Weather effects (rain, fog) and dynamic lighting to enhance realism.

AI Opponents

  • Enemy cars controlled using behavior trees and navigation paths.
  • AI adapts to track layout and player behavior (e.g., overtaking, blocking).

Lap Timer and Scoring System

  • Tracks lap times, total race time, and position.
  • Includes checkpoints and start/finish line detection.

HUD and Dashboard UI

  • Real-time speedometer, RPM, lap counter, mini-map, and race position display.
  • Built using Unreal’s UMG and connected via C++.

Game Modes

  • Time Trial, Quick Race, and Championship Mode.
  • Each mode has its own set of rules and progression.

Technologies Used

  • Unreal Engine 5
  • C++ (with Unreal’s API: AActor, UCLASS, TSubclassOf, etc.)
  • PhysX Vehicle System (integrated with C++)
  • Blueprints (used alongside C++ for rapid UI and effects)
  • UMG (for HUD and menus)

Learning Outcomes

  • Mastery of C++ in a game engine environment
  • Understanding of vehicle simulation and physics
  • Real-time UI development and data binding
  • AI pathfinding and behavior design
  • Level design and environmental interaction

Possible Enhancements

  • Multiplayer racing with real-time leaderboards
  • Car customization system (visual and performance tuning)
  • Replay system with camera switching
  • VR support for full immersion
  • Integration of real-world tracks using imported map data

This Course Fee:

₹ 4599 /-

Project includes:
  • Customization Icon Customization Fully
  • Security Icon Security High
  • Speed Icon Performance Fast
  • Updates Icon Future Updates Free
  • Users Icon Total Buyers 500+
  • Support Icon Support Lifetime
Secure Payment:
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