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Browser-based Snake Game

Project Title: Browser-based Snake Game using JavaScript & HTML

Project Summary
This project is a classic Snake Game recreated using JavaScript and HTML5 Canvas, fully playable in any modern web browser. The player controls a snake that moves continuously around the screen, growing in length each time it eats food and ending the game if it collides with itself or the wall.

Core Components

Game Board (Canvas Rendering)

  • Uses the <canvas> element to draw the snake, food, and background.
  • JavaScript controls the drawing and clearing of the canvas on each game loop iteration.

Snake Logic

  • The snake is an array of coordinates that update as it moves.
  • Direction is controlled with arrow keys or WASD input.
  • Collision detection checks if the snake hits itself or the canvas boundaries.

Food System

  • Randomly spawns food items on the board.
  • When the snake eats food, its length increases and the score goes up.
  • A new food item appears in a random, non-overlapping position.

Game Loop and Timing

  • A loop runs at a fixed interval using setInterval() or requestAnimationFrame().
  • Updates the game state (movement, growth, collision) and redraws the screen.

Scoring System

  • Tracks and displays the player’s score on the screen.
  • Optional: High score tracking using browser localStorage.

Game Over and Restart

  • Detects game over condition and displays a message.
  • Provides a button or key press to restart the game.

Technologies Used

  • JavaScript (game logic, interaction, updates)
  • HTML5 Canvas (visuals and rendering)
  • CSS (styling the page, canvas layout, UI)
  • Optional: localStorage for storing high scores or preferences

Learning Outcomes

  • Understanding of 2D game rendering using canvas
  • Event-driven programming with JavaScript
  • Managing game state, loops, and user input
  • Implementation of basic collision detection and movement logic
  • Experience building interactive browser-based applications

Possible Enhancements

  • Add multiple difficulty levels (speed increase over time).
  • Include obstacles or power-ups (like speed boosts or shields).
  • Create sound effects and background music.
  • Make it responsive for mobile devices.
  • Add custom themes, snake skins, or grid sizes.
  • Build multiplayer mode (e.g., local two-player with split control).

This Course Fee:

₹ 1299 /-

Project includes:
  • Customization Icon Customization Fully
  • Security Icon Security High
  • Speed Icon Performance Fast
  • Updates Icon Future Updates Free
  • Users Icon Total Buyers 500+
  • Support Icon Support Lifetime
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