
Memory Match Card Game
Project Title: Memory Match Card Game
Overview:
The Memory Match Card Game is a classic puzzle game where players flip over two cards at a time to find matching pairs. The goal is to match all the pairs using the fewest moves or within a time limit.
Core Gameplay Features:
- Card Grid Layout: A set of cards is laid out face-down in a grid (e.g., 4x4).
- Flipping Mechanism: Players click to flip two cards per turn.
- Matching Logic: If the two cards match, they stay face-up; if not, they flip back after a short delay.
- Scoring System: Can be based on moves taken, time, or both.
- Win Condition: The game ends when all pairs are matched.
Technologies Used:
- JavaScript + HTML + CSS (very popular for web versions)
- Can also be built using:
- Python (with Pygame or Tkinter)
- Java (Swing or JavaFX)
- C# (Unity for a 2D polished version)
- Android (Java/Kotlin)
⚙️ How It Works:
- Cards are randomly shuffled and placed face-down.
- The player selects two cards by clicking/tapping.
- If they match, they remain face-up; if not, they flip back after 1–2 seconds.
- The player repeats this process to find all pairs.
- The game may track number of moves, time taken, or both.
Learning Outcomes:
- Handling arrays and randomization
- DOM manipulation or GUI layout
- Event-driven programming (mouse/tap clicks)
- Logic for game state management
- Optional enhancements like timers, sounds, animations