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2048 Web Game Clone

Project Overview

The 2048 Web Game Clone is a sliding tile puzzle game where the player combines numbered tiles to reach the 2048 tile (and beyond if they keep playing). Players move all tiles in one of four directions (up, down, left, right), and when two tiles with the same number collide, they merge into one. The game ends when no more moves are possible.

This project is excellent for final-year Computer Science students because it highlights game logic implementation, DOM manipulation, animations, scoring, and state management.


Key Features

  1. Grid-Based Gameplay

    • 4x4 grid with tiles that move when a direction key is pressed.

    • New tile (2 or 4) appears after every move.

  2. Merging Logic

    • When two tiles with the same number collide, they merge into one tile with double the value.

    • Proper handling ensures tiles don’t merge more than once per move.

  3. Winning & Losing Conditions

    • Win: Player creates a 2048 tile (with option to continue playing).

    • Lose: No empty cells and no valid moves left.

  4. Scoring System

    • Each merge adds the tile value to the score.

    • High score saved for each user.

  5. Responsive & Animated UI

    • Smooth tile sliding and merging animations.

    • Works on desktop and mobile devices.

  6. Game Controls

    • Keyboard arrow keys for PC users.

    • Swipe gestures for mobile users.

  7. Optional Features

    • Leaderboard: Stores high scores of users.

    • Undo Move Button: Allows undoing the last move.

    • Themes: Dark mode, neon theme, or custom skins.


Technology Stack

  • Frontend: HTML, CSS, Bootstrap, JavaScript (core game logic, DOM manipulation, animations).

  • Backend (optional for leaderboard & user login): Node.js / PHP / Java.

  • Database (optional): MySQL / MongoDB (to store user accounts, scores, and leaderboards).


How It Works

  1. Game Initialization

    • A 4x4 board is generated.

    • Two random tiles (2 or 4) appear.

  2. Player Move

    • Player presses arrow key or swipes.

    • All tiles slide in the chosen direction.

    • If two identical tiles collide → they merge.

    • After every move, a new tile (2 or 4) appears at a random empty cell.

  3. Game Progression

    • Player keeps sliding and merging tiles.

    • Score increases with each merge.

  4. Game End

    • If player reaches 2048 tile, win message appears.

    • If no valid moves remain, game over.


Enhancements (Optional)

 

  • Multiplayer Mode: Compete with friends on score within a limited number of moves.

  • AI Opponent: Implement an AI that plays 2048 optimally.

  • Custom Board Sizes: Play on 5x5 or 6x6 grids.

  • Challenge Mode: Limited moves or time-based play.

  • Cloud Save: Resume game progress across devices.

This Course Fee:

₹ 2749 /-

Project includes:
  • Customization Icon Customization Fully
  • Security Icon Security High
  • Speed Icon Performance Fast
  • Updates Icon Future Updates Free
  • Users Icon Total Buyers 500+
  • Support Icon Support Lifetime
Secure Payment:
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