Fantasy Card Battle Game
Project Overview
The Fantasy Card Battle Game is a turn-based strategy card game where players collect, manage, and battle using fantasy-themed cards (heroes, spells, monsters, artifacts). Each card has unique abilities, attack/defense stats, and special effects. Players strategically choose which cards to play in order to defeat their opponent.
This project highlights game logic, real-time multiplayer mechanics, card-based animations, and user account systems, making it an exciting and challenging final-year Computer Science project.
Key Features
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Card System
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Card Types: Hero, Monster, Spell, and Item cards.
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Attributes: Health, attack power, defense, mana cost, and special abilities.
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Card Deck Builder: Players can create and customize decks before battles.
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Gameplay Mechanics
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Turn-Based Combat: Each player takes turns playing cards from their hand.
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Mana/Energy System: Limits how many powerful cards can be played per turn.
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Battlefield Layout: Separate areas for hand, deck, discard pile, and battlefield.
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Victory Conditions: Defeat the opponent’s hero card or reduce their health to zero.
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Multiplayer Mode
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Real-time 1v1 battles via WebSockets or server polling.
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Online matchmaking system for random opponents.
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Private rooms to play against friends.
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Scoring & Progression
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Earn experience points and coins for winning battles.
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Unlock new cards and abilities over time.
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Global leaderboard ranking system.
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User Account & Profiles
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Sign up/login system.
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Profile stats: win/loss record, collected cards, achievements.
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Inventory system for card collection.
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Visuals & Animations
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Animated card flips, attacks, and spell effects.
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Sound effects for attacks, wins, and special powers.
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Fantasy-themed UI with magical background visuals.
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Technology Stack
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Frontend: HTML, CSS, Bootstrap, JavaScript (React.js or Phaser.js for interactive game board).
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Backend: Node.js with Socket.io for real-time battles OR PHP/Java for turn-based matchmaking.
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Database: MySQL / MongoDB to store user accounts, card collections, and battle history.
How It Works
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Login & Deck Building
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Player registers/logs in.
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Builds a deck of cards from their collection.
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Matchmaking
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Player enters lobby and joins a random match or invites a friend.
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Battle Gameplay
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Both players draw cards and take turns.
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Cards are placed on the battlefield and activated.
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Attacks, spells, and abilities affect opponent’s hero and cards.
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End Game
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Game ends when one player’s hero health reaches zero.
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Winner is announced and rewards (coins/XP/cards) are distributed.
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Optional Enhancements
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AI Opponent: Play against computer with different difficulty levels.
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Card Trading System: Players can trade cards with each other.
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Special Events: Limited-time tournaments and seasonal cards.
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Guilds/Clans: Players can team up and compete in leagues.
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Mobile-Friendly UI: Optimized for tablets and smartphones.