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Memory Card Matching Game

Project Overview

The Memory Card Matching Game is a web-based puzzle game where players flip cards to reveal hidden images and try to find matching pairs. The game tests memory, focus, and speed. It can be played in single-player mode (timed challenge) or multiplayer mode (turn-based with score tracking). The project is simple to implement yet highly interactive, making it great for demonstrating JavaScript logic, animations, and database integration.


Key Features

  1. User Authentication (Optional)

    • Players can register/login to track high scores and achievements.

    • Guest mode for casual quick play.

  2. Game Modes

    • Single-Player Mode: Player tries to match all pairs within the least time/moves.

    • Multiplayer Mode: Two players take turns flipping cards, and the player with more matches wins.

  3. Gameplay Mechanics

    • A set of shuffled cards is displayed face down.

    • Player clicks two cards → if they match, they stay revealed; if not, they flip back.

    • Scoring based on the number of correct pairs found and the time taken.

  4. Difficulty Levels

    • Easy: 4x4 grid (8 pairs).

    • Medium: 6x6 grid (18 pairs).

    • Hard: 8x8 grid (32 pairs).

  5. Timer & Score Tracking

    • Countdown or stopwatch mode.

    • Stores moves count, completion time, and score.

  6. Leaderboard & Player Stats

    • Global leaderboard for top scores.

    • Tracks personal bests for different difficulty levels.

  7. UI/UX Design

    • Smooth card-flip animations using CSS/JavaScript.

    • Attractive themes (animals, numbers, emojis, fruits, etc.).

    • Fully responsive design for mobile and desktop.


Technology Stack

  • Frontend: HTML, CSS, Bootstrap, JavaScript (card flipping, animations, and game logic).

  • Backend:

    • Node.js / PHP / Java for managing multiplayer sessions, storing scores, and leaderboards.

  • Database: MySQL / MongoDB (to store player profiles, high scores, game history).


How It Works

 

  1. Player logs in or plays as guest.

  2. Selects difficulty level and game mode (single or multiplayer).

  3. Cards are shuffled and placed face down.

  4. Player flips two cards:

    • If they match → remain face up, score increases.

    • If not → they flip back after a short delay.

  5. Game continues until all pairs are matched.

  6. Results are displayed (time taken, moves, score).

  7. Leaderboard updates with the player’s performance.

This Course Fee:

₹ 2899 /-

Project includes:
  • Customization Icon Customization Fully
  • Security Icon Security High
  • Speed Icon Performance Fast
  • Updates Icon Future Updates Free
  • Users Icon Total Buyers 500+
  • Support Icon Support Lifetime
Secure Payment:
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