Memory Card Matching Game
Project Overview
The Memory Card Matching Game is a web-based puzzle game where players flip cards to reveal hidden images and try to find matching pairs. The game tests memory, focus, and speed. It can be played in single-player mode (timed challenge) or multiplayer mode (turn-based with score tracking). The project is simple to implement yet highly interactive, making it great for demonstrating JavaScript logic, animations, and database integration.
Key Features
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User Authentication (Optional)
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Players can register/login to track high scores and achievements.
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Guest mode for casual quick play.
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Game Modes
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Single-Player Mode: Player tries to match all pairs within the least time/moves.
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Multiplayer Mode: Two players take turns flipping cards, and the player with more matches wins.
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Gameplay Mechanics
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A set of shuffled cards is displayed face down.
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Player clicks two cards → if they match, they stay revealed; if not, they flip back.
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Scoring based on the number of correct pairs found and the time taken.
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Difficulty Levels
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Easy: 4x4 grid (8 pairs).
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Medium: 6x6 grid (18 pairs).
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Hard: 8x8 grid (32 pairs).
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Timer & Score Tracking
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Countdown or stopwatch mode.
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Stores moves count, completion time, and score.
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Leaderboard & Player Stats
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Global leaderboard for top scores.
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Tracks personal bests for different difficulty levels.
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UI/UX Design
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Smooth card-flip animations using CSS/JavaScript.
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Attractive themes (animals, numbers, emojis, fruits, etc.).
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Fully responsive design for mobile and desktop.
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Technology Stack
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Frontend: HTML, CSS, Bootstrap, JavaScript (card flipping, animations, and game logic).
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Backend:
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Node.js / PHP / Java for managing multiplayer sessions, storing scores, and leaderboards.
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Database: MySQL / MongoDB (to store player profiles, high scores, game history).
How It Works
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Player logs in or plays as guest.
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Selects difficulty level and game mode (single or multiplayer).
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Cards are shuffled and placed face down.
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Player flips two cards:
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If they match → remain face up, score increases.
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If not → they flip back after a short delay.
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Game continues until all pairs are matched.
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Results are displayed (time taken, moves, score).
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Leaderboard updates with the player’s performance.