Multiplayer Shooting Maze Game
Project Overview
The Multiplayer Shooting Maze Game is a web-based real-time action game where multiple players navigate through a maze-like map while competing against each other using weapons, power-ups, and strategy. The game focuses on fast-paced shooting mechanics, multiplayer synchronization, and dynamic map exploration. It combines elements of maze-solving, survival, and PvP (Player vs Player) combat in a competitive arena.
Key Features
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Real-Time Multiplayer Gameplay
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Players join rooms and are placed in a maze-based map.
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Uses WebSockets (Socket.io) for instant synchronization.
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Smooth movement and shooting updates without delays.
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Maze Environment
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Randomly generated or pre-designed maze maps.
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Walls, obstacles, and hidden paths create challenges.
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Multiple spawn points for balanced gameplay.
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Shooting & Combat System
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Players have weapons (e.g., pistol, laser gun, bow).
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Limited ammo or energy system for strategic shooting.
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Health bar system with respawn after defeat.
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Power-Ups & Collectibles
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Health packs to recover lost health.
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Ammo refills or energy boosts.
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Temporary power-ups (e.g., speed boost, shield, double damage).
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Multiplayer Modes
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Free-for-All (FFA): Every player fights for survival.
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Team Battle: Players are divided into two teams.
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Timed Mode: Player with highest kills when time ends wins.
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Player Profiles & Leaderboards
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Tracks kills, deaths, and win ratio.
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Leaderboard for top scorers globally or per session.
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Experience points (XP) and level system.
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Dynamic Maze Enhancements (Optional)
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Moving walls or traps for extra challenge.
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Fog-of-war effect (players only see nearby areas).
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Random maze layout each game for replayability.
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Cross-Platform Play
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Works on browsers (desktop & mobile).
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Responsive design with joystick controls for mobile users.
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Technology Stack
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Frontend: HTML, CSS, Bootstrap, JavaScript (Canvas or Phaser.js for rendering the maze and animations).
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Backend: Node.js with Socket.io for real-time communication (or Java/PHP with WebSockets).
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Database: MongoDB / MySQL for storing user stats, scores, and game history.
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Optional: Redis for real-time game session management.
How It Works
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Login/Join Game
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Players sign in or enter as guests.
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Choose a game mode (FFA, Team, Timed).
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Game Setup
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Server generates a maze and assigns player spawn points.
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Weapons, health packs, and power-ups are placed randomly.
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Gameplay Loop
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Players move around using arrow keys/WASD (desktop) or joystick (mobile).
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Shooting mechanic allows firing projectiles at opponents.
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Health decreases when hit; player respawns after death.
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Game End
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Ends when time runs out or score/kill limit is reached.
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Results show kills, deaths, accuracy, and winner.
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Rewards: XP, coins, or badges for players.
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Optional Enhancements
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Voice Chat or Quick Text Chat for team coordination.
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Customizable Characters with skins or weapon upgrades.
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AI Bots for practice or when not enough players join.
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Tournament Mode with brackets for multiple matches.
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Spectator Mode for others to watch live matches.