Online Rock-Paper-Scissors
Project Overview
The Online Rock-Paper-Scissors Game is a simple but engaging multiplayer web-based game where players compete against either the computer AI or another player online. The game follows the classic rules: Rock beats Scissors, Scissors beats Paper, and Paper beats Rock.
This project is excellent for final-year students because it demonstrates real-time interaction, game logic, score tracking, and multiplayer communication using modern web technologies.
Key Features
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Game Modes
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Single Player Mode: Play against a computer AI that randomly selects Rock, Paper, or Scissors.
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Multiplayer Mode: Play against friends in real time using sockets or backend APIs.
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User Authentication (Optional)
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Players can register/login.
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Guest mode available for quick play.
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Gameplay Mechanics
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Player selects Rock, Paper, or Scissors via buttons.
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System compares player choice with opponent (AI/another player).
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Winner is declared instantly.
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Scoring System
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Win → +1 point
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Loss → 0 points
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Draw → No score change
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Scoreboard displayed after each round.
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Leaderboard
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Stores high scores of registered users.
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Global leaderboard for multiplayer competition.
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Responsive Design
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Works on desktops, tablets, and mobiles.
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Bootstrap UI for clean, interactive buttons.
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Animations & Sounds
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Animated hand gestures for Rock, Paper, and Scissors.
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Sound effects for win, loss, and draw.
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Technology Stack
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Frontend: HTML, CSS, Bootstrap, JavaScript (for UI, animations, and game logic).
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Backend (for multiplayer & leaderboard): Node.js with Socket.IO / PHP / Java (Spring Boot).
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Database: MySQL / MongoDB (to store user data, scores, and match history).
How It Works
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Player logs in (or plays as guest).
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Chooses game mode: Single Player or Multiplayer.
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In each round:
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Player selects Rock, Paper, or Scissors.
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Computer/other player makes a choice.
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System compares moves and decides the result.
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Scoreboard updates in real time.
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After multiple rounds, overall winner is declared.
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Game stats and scores are saved in the database.