Typing Speed Game
Project Overview
The Typing Speed Game is a fun and interactive web-based application that helps users test and improve their typing skills. The game measures a player’s typing speed in Words Per Minute (WPM) and accuracy percentage by providing random words, sentences, or paragraphs that users must type within a given time limit.
This project is an excellent choice for final-year students because it combines real-time input validation, timer functionality, scoring algorithms, and responsive UI/UX design.
Key Features
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Word & Sentence Display
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Randomly generates words or sentences from a database/dictionary.
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Highlighting current word/letter for easier focus.
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Real-Time Typing Detection
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Detects correct and incorrect keystrokes instantly.
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Color indicators (green = correct, red = incorrect).
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Timer & Game Modes
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Countdown timer (e.g., 30s, 60s, 120s).
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Option for endless mode where users type as much as possible.
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Performance Metrics
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Words Per Minute (WPM): Calculated by number of correct words typed per minute.
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Accuracy Percentage: Ratio of correct keystrokes to total keystrokes.
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Error Count: Displays number of mistakes made.
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Leaderboard & History
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Stores best scores for each player.
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Displays global leaderboard for competitive play.
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Difficulty Levels
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Easy: Common words.
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Medium: Sentences with punctuation.
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Hard: Long paragraphs with mixed vocabulary.
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User Authentication (Optional)
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Players can create accounts to save progress.
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Track personal typing improvement over time.
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Responsive Design
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Optimized for desktop, tablet, and mobile use.
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Technology Stack
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Frontend:
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HTML, CSS, Bootstrap (UI styling).
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JavaScript (typing logic, timer, score calculation, animations).
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Backend (Optional, for leaderboard & login):
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Node.js (with WebSocket for real-time leaderboard).
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PHP/Java for session management and database integration.
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Database:
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MySQL / MongoDB (for storing words, scores, player stats).
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How It Works
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Player selects time mode (e.g., 60 seconds).
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Game displays a random set of words or sentences.
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Player types the words in the input field as fast and accurately as possible.
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Timer counts down; mistakes are highlighted in real time.
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At the end, results are shown: WPM, accuracy, errors, and score.
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Player can retry or save score to leaderboard.