img

City Builder Game

Project Overview

The City Builder Game is a web-based simulation where players take on the role of a mayor/urban planner, responsible for designing, building, and managing a virtual city. Players must balance resources, budgets, and citizen satisfaction while expanding their city with residential areas, commercial hubs, industries, and infrastructure.

It can be built as a single-player resource management game or extended to a multiplayer economy-based simulation where players trade between cities.


Key Features

  1. City Layout & Construction

    • Grid-based map where players place buildings, roads, parks, and utilities.

    • Drag-and-drop building placement.

    • Categories: Residential, Commercial, Industrial, Government, and Entertainment.

  2. Resource & Economy Management

    • Citizens generate taxes based on housing and businesses.

    • Players allocate budget for electricity, water, healthcare, and education.

    • Monitor income vs. expenses through a dashboard.

  3. Population Growth & Happiness

    • Citizens move in when residential areas are built.

    • Happiness depends on jobs, safety, healthcare, and leisure.

    • Low happiness → migration out of the city.

  4. Infrastructure Development

    • Roads and transport networks for mobility.

    • Power plants, water systems, waste management.

    • Advanced levels unlock airports, metros, and renewable energy plants.

  5. Events & Challenges

    • Random events: natural disasters (floods, fires, earthquakes).

    • Economic crises: inflation, unemployment.

    • Quests: “Build 5 schools” or “Reduce pollution by 20%.”

  6. City Expansion & Levels

    • Start with a small town and expand land gradually.

    • Unlock skyscrapers, stadiums, and megaprojects as levels increase.

    • Leaderboards for biggest/wealthiest cities.

  7. Multiplayer Mode (Optional)

    • Trade goods/resources with other players.

    • Compete for best city rankings.

    • Cooperative mode: build a “federation of cities.”


Technology Stack

  • Frontend: HTML, CSS, Bootstrap, JavaScript (Canvas API, Phaser.js, or Babylon.js for 2D/3D rendering).

  • Backend: Node.js / PHP / Java (handles game logic, user saves, multiplayer).

  • Database: MySQL / MongoDB (stores city layouts, resources, user progress).

  • Real-Time: WebSockets for multiplayer interactions.


How It Works

  1. Game Start

    • Player begins with a plot of land, a small budget, and basic resources.

    • Tutorial explains how to build roads, houses, and utilities.

  2. City Building Cycle

    • Place buildings → attract citizens → collect taxes.

    • Allocate funds for services like healthcare and police.

    • Upgrade buildings as population grows.

  3. Economy & Resource Balance

    • Keep a balance between residential, commercial, and industrial zones.

    • Too many industries → pollution.

    • Too few jobs → unemployment.

  4. Growth & Expansion

    • Unlock new districts and land with earned revenue.

    • Build landmarks like airports, stadiums, and monuments.

    • Maintain citizen happiness for continuous growth.

  5. Win/Loss Conditions

    • Single Player: No fixed win condition, but success depends on population, economy, and happiness scores.

    • Multiplayer: Compete for highest population, best economy, or most sustainable city.


Optional Enhancements

  • 3D Mode: Use Three.js or Babylon.js for immersive 3D cities.

  • Day/Night & Seasonal Cycles: Affects energy usage and tourism.

  • AI Citizens: NPCs that move around, work, and react to city changes.

  • Smart City Mode: Add IoT-like features such as solar panels, EV stations, and pollution sensors.

  • Mobile Support: Responsive design for mobile players.

This Course Fee:

₹ 2899 /-

Project includes:
  • Customization Icon Customization Fully
  • Security Icon Security High
  • Speed Icon Performance Fast
  • Updates Icon Future Updates Free
  • Users Icon Total Buyers 500+
  • Support Icon Support Lifetime
Secure Payment:
img
Share this course: